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Exporting models·3 min
Export a model from SketchUp / Revit / Blender
How to export a self-contained .glb that loads cleanly in 3D to Render.
3D to Render reads glTF/GLB files. The key is to export a self-contained binary .glb — one file that includes geometry and textures — so nothing is missing when you upload.
- 1SketchUp: use a glTF/GLB exporter extension and choose the .glb (binary) option with textures embedded.
- 2Revit / Archicad: export to glTF/GLB (or via a bridge like Blender) and select the binary .glb format.
- 3Blender: File → Export → glTF 2.0, then set Format to 'glTF Binary (.glb)'.
Avoid exporting a .gltf that references external .bin or image files unless you upload all of them together. A single .glb (binary) is the safest choice.